S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

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Postby Kanyhalos on 12 Oct 2008 10:04

You surely can :D
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Postby busetibi on 12 Oct 2008 14:21

games running fine, although I can't seem to "save" anyone, Bes, Seirty, Mole are all dead,(not that they matter as I can still progress) but it's getting a tad annoying.
anyhoo, the game is nice and tight, just enough food and ammo from dead NPC's, med kits are a bit of a problem, I'm getting lots of bandages but no med kits, when I take hits I have to retreat and put the four Stone Bloods on my belt to get my health back up quick then remove them and continue.
I'm not sure if it's just me but I'm finding the HK MP5 (using 9.19mm FMJ)
is dropping enemies better/faster than the AK-74SU(using 5.45x39mm) which seems weird as I've always thought the HK was inferior to the AK74.
:shrug:
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Postby Kanyhalos on 13 Oct 2008 10:29

games running fine, although I can't seem to "save" anyone, Bes, Seirty, Mole are all dead,(not that they matter as I can still progress) but it's getting a tad annoying.


Hm, well, yes it's possible, I know, although this situation haven't reported often.

anyhoo, the game is nice and tight, just enough food and ammo from dead NPC's, med kits are a bit of a problem, I'm getting lots of bandages but no med kits, when I take hits I have to retreat and put the four Stone Bloods on my belt to get my health back up quick then remove them and continue.


I tried to do my best to make a real survival feeling.

I'm not sure if it's just me but I'm finding the HK MP5 (using 9.19mm FMJ)
is dropping enemies better/faster than the AK-74SU(using 5.45x39mm) which seems weird as I've always thought the HK was inferior to the AK74.
:shrug:


I dunno. Do you mean that npc's are dropping more amount of MP5's rather then AK's? I didn't change the amount of them.
Although the bandits probably mostly use MP5.
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Postby busetibi on 13 Oct 2008 11:25

no, I mean the NPC's seem easier to kill with the MP5 rather than the AK
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Postby Kanyhalos on 13 Oct 2008 11:36

Hm, dunno, I didn't notice this.:-/
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Postby VINTAR on 13 Oct 2008 12:04

I noticed the mp5 thing aswell, but I think its just cause the recoil is less severe and therefore making it slightly more accurate (well, that was my feeling anyway)

As for everyone dying, I played OL2.2 through to freeplay 3 times, and no-one died before I saved them, so thats odd :scratch:

EDIT: just to add to that, the only problem I had was joining factions. I could only join duty, and I could never seem to get anyone to follow me on missions :scratch: But it is an awesome mod :thumbleft:
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Postby Kanyhalos on 13 Oct 2008 12:16

VINTAR wrote:EDIT: just to add to that, the only problem I had was joining factions. I could only join duty, and I could never seem to get anyone to follow me on missions :scratch: But it is an awesome mod :thumbleft:


Sorry but then it's your bad. You didn't understand what the readme says.
You can hire npc who is friendly (green), and if you join factions then that whole faction will turn to friendly towards you.

You can join Military in Chernobyl NPP, and you can join Bandits, Mercs, Monolith and Freedom in Pripyat, and Ecolog in Yantar.
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Postby VINTAR on 13 Oct 2008 12:30

Yeah, sory, I joined freedom in Pripyat, not duty. And I did ask "green" people to help, but never seemed to work. Anyway, I will be playing it again soon once I`ve finished my current Vanilla game. Trying to do 120 tasks, on 104 at the moment :D
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Postby Kanyhalos on 13 Oct 2008 12:55

It's not possible if you have clean install OL2.2 and you did start new game.
Also, quest npcs, faction leaders, traders, guards can't be hired, only regular npc's.
There is a dialog appear "Hi there! Would you like to join...."
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Postby VINTAR on 13 Oct 2008 13:07

I`ll check it out this weekend :salute:
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Postby Kanyhalos on 13 Oct 2008 13:18

Dude it does surely work. The ppl would have been annoyed all times since 2 months after release.
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Postby VINTAR on 13 Oct 2008 14:51

VINTAR wrote:I`ll check it out this weekend :salute:


:salute:
Core2Quad Q8300 2.5 @ 3.6ghz
Cooler Master Hyper TX 2 CPU cooler
Gigabyte EP45 UD3R mobo
Nvidia GTS450
2 GIGS Transcend DDR2 800 pc6400 @ 960
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Postby Kanyhalos on 13 Oct 2008 18:25

Okay :D
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Postby busetibi on 15 Oct 2008 15:04

Titan Kolobok :thumbright:
FN P90 :thumbright:

reading some posts on other forums about OL and I see people complaining about Controllers, can't wait till I meet them \:D/
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Postby VINTAR on 15 Oct 2008 15:22

I never had a problem with controllers personally. Nothing two grenades wont sort out :rr:
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Postby Kanyhalos on 16 Oct 2008 10:01

It's highly not recommended to kill the zombificated stalkers, try to kill the controller itself asap.
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Postby busetibi on 16 Oct 2008 13:38

I can't see anything in the readme about this, if it is indeed in the readme then forgive me.
anomaly detectors?
does anyone sell them or is it part of the game not to have one?
I've been to sid twice, barkeep twice and I'm here in Yantar talking to prof and I've yet to see a detector for sale, I've got heaps of those GPS marker things (am I missing something here, wtf do I need them for? )
but as yet no detectors.
aren't you using the AMK anomalies thing where they move about ?
seems hella weird them being able to move around but me not being able to see/detect them
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Postby VINTAR on 16 Oct 2008 13:53

No detectors, sorry mate.
Core2Quad Q8300 2.5 @ 3.6ghz
Cooler Master Hyper TX 2 CPU cooler
Gigabyte EP45 UD3R mobo
Nvidia GTS450
2 GIGS Transcend DDR2 800 pc6400 @ 960
Thermaltake Tough Power 650w PSU
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Postby busetibi on 16 Oct 2008 13:59

okay, sweet.
just wasn't sure, I can "see" them but I've backed into a few of them when I've been fighting.
mutants.
does the number of them pick up?
I'm in Yantar but to date I've only killed 854 of them, seems kinda low imho, I realise it's early days but I sure hope the numbers pick up
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