The Infested City Mod

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The Infested City Mod

Postby jamie1992 on 13 Sep 2008 22:01

Ok straight to the point.

Me and Siro was talking and i though of a good mod idea and Siro added to it so here goes.

The player will wake up in pripyat with some supplies nothing extravagent, maybe a pistol and some ammo a little bit of food and maybe some bandages and medkits.

The ways out of pripyat are blocked off and disabled so the player will be stuck in pripyat, the North is closed off the the Monolith, who fear to enter the city of Pripyat in this period of Zone history, and the South is blocked off by the Brain Scorcher. The emphisis of the mod is horror survival if you remeber some of the early previews and interviews about the game there was talks of having to live in the city scavanging for food and ammo and sleeping at night as all the worst things came out at night. There will always be a lack of Stalker and faction presence but some Stalkers iwll rarely appear.

The idea of the mod is to bring all this back into the game Via the Pripyat City and nowhere else being availible, the player with have to strive to make food and ammo last for each day avoiding confrontations and such.

Stalker presence will be active but very rare, so the player can choose wheather to get the npc to follow him or weather he wants to kill the stalker as to raid his corpse for more food and ammo.

Mutant presence will be alot higher as there are not Stalkers and Duty to thin them out.

Also The theme is horror so there will be zombies (the cut out ones) (No its not a pure resident evil type thing) around the city, Really Dark Nights, More Deadly Mutants (at night) and Very Powerful and scary Blowouts. Plus, we have a few other tricks up our sleeves.

Official Mod Logo:

http://i38.tinypic.com/1248tig.jpg

Mod Ads/Posters:

http://i37.tinypic.com/55nlg4.jpg

http://i35.tinypic.com/vimss8.jpg

http://i38.tinypic.com/23wjk84.jpg

Videos

Zombie Onslaught


http://uk.youtube.com/watch?v=jqxDLLuOwuY

2 Day Weather Timelapse

http://uk.youtube.com/watch?v=hIuZFlOZIng

Blowouts Showcase

http://uk.youtube.com/watch?v=cf4r341O0mg

And the new Video

Flares

http://uk.youtube.com/watch?v=jgFiO-U8Hjw

NOTE: The flare is still WIP it needs tweaking and so on so dont bash to hard.

Also the nights will be alot darker later on which is why flares will play a large part.

So what does everyone think?

Please leave feedback, it's really appreciated (And needed)

So far, remember this, main features:

Blowouts

Flares

Rare NPC's

Mysterious corpses, story

Finding food and supplies

You have your own home/base

You are abandoned. No help. Anyone you meet is just as lost as you.

No traders.

Dark, pitch-black nights.

No Night Vision.

Tweaked monsters, damages monsters idsh out and take will be made logical and realistic, not ridiculous like in vanilla.

New weapon models for some, balanced and more realistic damages (so you can actually survive to a certain point with a Makarov).

Zombie heashots.

Yes, SVD will be included.

Scarce ammo and food.

New suits with descriptions and values.

Scary storyline.

Epic scripted events.

Random events.

Hidden items and easter eggs.

Terrifying storms.

New food items.

New weapon and player textures.

Barricading and anti-barricade monster behaviour.

Zombification is still a question. We don't want too many zombies at once.

New encyclopeadia entries.

And many more other features will be kept under wraps at the moment. What we have so far is possible to a point, so most of these features will make it in along with some surprises.

BTW

Expect the atmosphere to remind you of this.


http://www.youtube.com/watch?v=_MEfnLRH ... re=related

Feel free to ask anything :D

PS: Thanks for letting me post this Nightwatch :D
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Postby Nightwatch on 13 Sep 2008 22:40

Hey jamie1992 thanks for posting your mod's thread. It's a great mod and I'll be one of the first ones to play as soon as it's ready. :D
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Postby jamie1992 on 13 Sep 2008 22:43

Thanks for kind words Nightwatch. :D

Im am estatic to hear you are looking forward to the mod. :D
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Postby Nightwatch on 13 Sep 2008 23:01

jamie1992 wrote:Thanks for kind words Nightwatch. :D

Im am estatic to hear you are looking forward to the mod. :D


you're welcome, it's well deserved. I'm sure it'll be a great mod. keep up the good work. :thumbright:
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Postby jamie1992 on 13 Sep 2008 23:03

Thanks alot Nightwatch. :thumbright:
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Postby silverpower on 14 Sep 2008 00:59

When will this mod be set?

Also, this would be a perfect place to showcase a full-size Pripyat map.
Last edited by silverpower on 14 Sep 2008 01:32, edited 1 time in total.
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Postby jamie1992 on 14 Sep 2008 01:05

At the monment the whole little tiny things like game date at still being worked out by siro but we have pretty much everything else sorted its just the modding aspect atm which im doing all on my own.

Dez said however that he gives us full support and Nightwatch and so on are helping me but im really the only real modder thats part of the team if you see what i mean.
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Postby audioave10 on 14 Sep 2008 02:05

Jamie1992...still waiting to try your Infestation...keep at it.

:)
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Postby EggChen on 14 Sep 2008 12:20

Jamie - You should try and contact Utility, he did an absolutely awesome flare done with lights and particles. It was launched from a grenade launcher, so when it exploded high in the sky, the light source slowly fell to earth casting dynamic shadows.

I posted some screens of it I found a long time ago on the Priboi thread on GSC. Unfortunately I don't have any contact details for him, but you will be able to find his profile on GSC when/if it ever works again.
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Postby jamie1992 on 14 Sep 2008 12:28

O rly? :O

Sounds epic, if he let me use it then i could make a flare gun which would be even more epic.

Thanks for the hint Eggchen ill try and dig his contact details out from somewhere maybe someone on here also knows his contact details.
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Postby Draakon on 17 Sep 2008 15:15

How long do flares burn?
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Postby jamie1992 on 17 Sep 2008 17:14

At the moment for about 2 minuites just under but its still WIP and because i have ALOT more stuff to do i gotta prioritise stuff.

BTW,

@Eggchen

Have you had any luck on the particles?
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Postby Draakon on 17 Sep 2008 17:16

2 minutes? They last longer. There are even some that last forever.
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Postby jamie1992 on 17 Sep 2008 17:23

I know hence why i said its still a WIP please read it gets me angry when i say why its like it is and then people still point out its wrong hence why i said it was still WIP :roll: :D
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Postby Ultradad on 18 Sep 2008 13:44

Hello there :)

Keep up the good work jamie 8) , looking forward to playing this mod, every time some one brings out a new mod its like playing a new game again :D
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Postby VINTAR on 18 Sep 2008 15:25

Yeah Jamie, keep up the good work. A big Thanks to all you modders out there, we get new games for free :D Thanks for sharing your skills :thumbright:
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Postby jamie1992 on 18 Sep 2008 15:26

Ultradad wrote:Hello there :)

Keep up the good work jamie 8) , looking forward to playing this mod, every time some one brings out a new mod its like playing a new game again :D


:D, Thanks for the kind words means alot to me, Cheers.

Also when you play this mod it will blow you away with its sheer epicness and you wont be able to contain yourself and your start bouncing around everywhere. :bounce:

@Vintar, i left you a post on GSC :D
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Postby VINTAR on 18 Sep 2008 15:50

Its kinda cool having two forums now with the usual suspects, but man is it hard work to jump between them :bounce:

Anyway, I`m off home now. See Y`all in the mornin`
Last edited by VINTAR on 18 Sep 2008 15:52, edited 1 time in total.
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Postby jamie1992 on 18 Sep 2008 15:51

It sure is hard jumping between them sometimes. :D

EDIT:

BTW all check GSC thread for the new Latest Concept and Video Compilation Post :D

http://www.gsc-game.com/main.php?t=comm ... &sec_id=16
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