I finally managed to put my hands on Deus Ex Human Revolution, as a warming up exercise before restarting my NEWSA project after a short break, and I must say that I've got some mixed feeling about the game.
My expectations were high, as often said, not a very good start because then even the small things start biting bitterly. However, in a few words in this rather initial stage of gameplay (some 30 percent done so far) I will say that the game technically is one of those considered to be of top-notch.
Flawless interaction, no CTDs whatsoever, though characteristically I push the games too hard. And, no awkward story mess-ups even if you don't follow up the storyline to the letter and have a tendency to screw it actually
like going into the police station at the very start of the game, and after they didn't let me wander around and hack the doors, I cleaned them all with a handgun, and most of the town in fact; still the game plays fluently.
Here, while mentioning "the cleaning process -whacking!- of the environment," we come to an important point which is "THE AI,"
or somewhat lack of it!
I play on "Deus Ex" mode, apparently is the toughest available, but the opposing NPCs (gangs, military, police, whatever) come out to you like some sleepy and lazy ducks due to overfeeding in a beginners duck hunting event!
Just shoot one of the opposing NPCs, then shelter behind something and they will come on to you one after another and if you don't do anything they can't even see you behind tat barrel or the box, whatever. "He must've gotten away, where's he? Where's he?"... C'mon, I've seen more intelligent ducks!
But, in order to compensate this lack of AI, developers have chosen the easiest method known to mankind and lowered the immunity and resistant levels for the player, and therefore you die in an instant if the opponents were to manage to hit you due to your over-confidence. Well, at least it's not fully a one-sided target practice.
However graphics are very good, though there are too many cluttering and rubbish around which tax the GPU unnecessarily as an unwelcome burden.
Still, overall, this is an entertaining game with a good element of addiction towards it, as a warm up tool before entering some more serious projects. ...Only if the characters were to speak less and more to the point and not make you sorry for yourself for you've asked them something.
Will add more insights later.