Default Attenuation Values

Discussions on Modding of S.T.A.L.K.E.R. SoC & Clear Sky

Default Attenuation Values

Postby Aldarith on 03 Jan 2013 03:18

Hello S.T.A.L.K.E.R lovers!

I need a hand - I really enjoy modding the sound effects for most of my games. Does anybody know offhand what the default attenuation values are for NPC vocals, Gunshots and explosions, or where I can find such things on the WWW?

Thanks in advance!
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Re: Default Attenuation Values

Postby rockingmtranch on 03 Jan 2013 16:19

Welcome Aldarith. I'm sure someone will come up with that information. B-)
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Re: Default Attenuation Values

Postby DARK TEMPLAR on 03 Jan 2013 17:31

The answer might be found here => ... MOD_portal
Our very own Nightwatch might know it.
The answer might also be found on the GSC Game World forum
You could try and contact dez0wave , probably the most(or one of the most) experienced mod teams out there. One of our site members, VINTAR, is also part of it.

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Re: Default Attenuation Values

Postby Nightwatch on 04 Jan 2013 02:39

Welcome to the forum Aldarith. I can direct your attention to these two guides which I hope will helpful: ... and_sounds ... vironments
Mod Website= Features, Video, Tips & Download Link: NEWSA.SIMBION_Tweak

Watch the Trailer: ... re=channel
Please Do Not download and install any files from links other than those on the Mod's Website
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Re: Default Attenuation Values

Postby ket on 16 Mar 2013 01:55

Instead of using the SDK to generate THM files you can use SAVandT to make changes directly to the ogg sound files.

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