reinstating monster parts (CS)

Discussions on Modding of S.T.A.L.K.E.R. SoC & Clear Sky

reinstating monster parts (CS)

Postby Decepticon on 30 May 2009 18:10

Ok next problem - I'm trying to add the monster parts back into CS, but I'm having a little trouble so hopefully someone can help :D

So far I've set the spawn item probability in m_snork.ltx to 1 (mutant_snork_leg is already entered), and I've added the description to st_items_equipment. The monster_items.ltx is still present as it was in shoc, and the inventory icon and mesh are still where they should be, but the item is still not spawning.

So what am I missing? I know the next step is to edit the trader files so you can sell them, but how do I get them to spawn in the first place?

Any help much appreciated!
User avatar
Decepticon
New Member
 
Posts: 14
Joined: 29 May 2009 15:10

Re: reinstating monster parts (CS)

Postby Decepticon on 31 May 2009 21:50

Ah, it was obvious really, items are spawned into the mutant's inventory when the mutant is spawned, so it is actually working correctly, they just won't appear on anything spawned before the mod is applied.

For anyone who's wondering, it's really simple to get the monster parts back into the game, my next step is to add some retrieve item missions to Sakharov....
User avatar
Decepticon
New Member
 
Posts: 14
Joined: 29 May 2009 15:10


Return to Modding Techniques

Who is online

Users browsing this forum: No registered users and 22 guests

cron