Texture problems_black polygons

Texture problems_black polygons

Postby rockingmtranch on 25 Oct 2010 00:15

Thanks to Component Actual for this fix:

Thanks for the advice, but I deleted the textures you suggested (the grnd folder) and tested and it still had the weird black polygons and then I tried deleting all the shaders as well, but it didn’t help either. So as a last ditch effort I checked Nvidia’s site and got the latest BETA driver for the GTX 480 installed it and left everything in the Nvidia Control Panel at their default settings and just like that no more black polygons.
However, when I exited the game and went back to the Nvidia Control Panel and changed a few settings the problem reappeared. I was eventually able to narrow it down the Antialiasing of Transparent Textures. If that setting was set to "on" in the Nvidia Control Panel then I had the weird black polygons if it was off no problem. So really I don’t even know if I needed to change my driver or not. So if anyone else is having this problem turn off transparent antialiasing.
Just for the record I am now using the geforce 260.89 driver.
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Re: Texture problems_black polygons

Postby ket on 15 May 2011 14:17

FYI you can force AA on as well via the NV CP and it more or less works fine in stalker, you might get a thin line maybe a couple pixels wide going down the left hand side of the screen though. Apart from that forcing proper hardware AA on actually makes stalker look pretty good if you can put up with the thin line.
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