Unsigned vs signed integer - there IS a difference!

General Topics -all inclusive- on Clear Sky

Unsigned vs signed integer - there IS a difference!

Postby nandersen on 18 Mar 2009 18:33

Let this serve as a reminder to all programmers (I think it's too late for GSC though) :)

http://zhat.dk/stalker/pics/3rd_day1.jpg
(check the money)
"They shoot and I run and I spill my drink - all over my uniform..."
My files for S.T.A.L.K.E.R.: http://zhat.dk/stalker/
User avatar
nandersen
Senior Resident
 
Posts: 212
Joined: 17 Sep 2008 17:24

Re: Unsigned vs signed integer - there IS a difference!

Postby EggChen on 18 Mar 2009 21:42

Presuming this is not fixed in one of the many patches!!
User avatar
EggChen
Moderator
 
Posts: 1016
Joined: 13 Sep 2008 00:44
Location: Birmingham, UK

Re: Unsigned vs signed integer - there IS a difference!

Postby Nightwatch on 19 Mar 2009 00:20

Even the design is awful. It reminded me of WWI era steam engines.
User avatar
Nightwatch
Site Admin
 
Posts: 2676
Joined: 13 Apr 2007 05:42
Location: London, United Kingdom

Re: Unsigned vs signed integer - there IS a difference!

Postby nandersen on 19 Mar 2009 06:49

EggChen wrote:Presuming this is not fixed in one of the many patches!!

This occurs with patch 1.5.0.8 which as far as I know is the latest :P


Yes, the design is truly awful, the SoC UI is so much better... even exiting the inventory screen or dialog screen will cause the mouse pointer to jump to the middle of the screen next time you open it. Really crappy UI. But the game is very entertaining :D


By the way, that screenshot was taken before even talking to Sidorovich ;)
"They shoot and I run and I spill my drink - all over my uniform..."
My files for S.T.A.L.K.E.R.: http://zhat.dk/stalker/
User avatar
nandersen
Senior Resident
 
Posts: 212
Joined: 17 Sep 2008 17:24


Return to S.T.A.L.K.E.R. Clear Sky

Who is online

Users browsing this forum: No registered users and 11 guests