As of right now, I am working on a mod with a ZRP base that has the goal of restoring(most) cut mutants. The method of doing this is a scripting based spawn and respawn system utilizing info portions and a bit of RNG. The issue, as indicated by the subject, is that I am having an issue adding custom attributes(currently an area of effect attack for a zombie variant) to npcs. For whatever reason bind_monster(or at least the update loop) doesn't work, so to work around this I attempted to add the npcs to a list and work through the npcs using a for loop, which failed. As of right now I am convinced that the issue lies somewhere in the script files respawn_mgr.script and mutant_able.script.
Download link to the current version:
https://www.dropbox.com/s/g16es2mjrv44xoh/gamedata.zip?dl=0
Any help is appreciated.